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geboren Assimilatie Zakenman mat_phong 0 niemand enthousiasme Goed opgeleid

Mat_Phong 0] Australium Fix | Packs | DS-Servers
Mat_Phong 0] Australium Fix | Packs | DS-Servers

Mat_phong 0 · Issue #17 · agrastiOs/Ultimate-TF2-Visual-Fix-Pack · GitHub
Mat_phong 0 · Issue #17 · agrastiOs/Ultimate-TF2-Visual-Fix-Pack · GitHub

mat_phong 0 Fix Pack [Team Fortress 2] [Mods]
mat_phong 0 Fix Pack [Team Fortress 2] [Mods]

Is there a way to make my australium look like this with mat_phong 0? :  r/tf2
Is there a way to make my australium look like this with mat_phong 0? : r/tf2

is there a way to do "mat_phong 0" without making aussies look like crap :  r/tf2
is there a way to do "mat_phong 0" without making aussies look like crap : r/tf2

mat_phong 0
mat_phong 0

mat_phong 0
mat_phong 0

OUTDATED* [Mat_Phong 0] Australium Fix [Team Fortress 2] [Mods]
OUTDATED* [Mat_Phong 0] Australium Fix [Team Fortress 2] [Mods]

HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn  almos completely red! Do you know a way to fix it or to make it less  terrible (for example
HELP! whenever i use mat_phong 0 almost every skin for the Ubersaw turn almos completely red! Do you know a way to fix it or to make it less terrible (for example

Fun Fact: This is what Australiums truly look like with their special  effects removed (mat_phong 0 and mat_specular 0) : r/tf2
Fun Fact: This is what Australiums truly look like with their special effects removed (mat_phong 0 and mat_specular 0) : r/tf2

Discriminatory taste Objected tf2 mat phong Sweep twenty boundary
Discriminatory taste Objected tf2 mat phong Sweep twenty boundary

mat_phong 0 + SFM = s m o o t h : r/tf2
mat_phong 0 + SFM = s m o o t h : r/tf2

What setting can allow me to see Australiums like this? (I don't think it  is phong 0 or specular 0) : r/tf2
What setting can allow me to see Australiums like this? (I don't think it is phong 0 or specular 0) : r/tf2

Compare mat_phong 1 and mat_phong 0. For newfages: material phong in  gamedev is already quite a popular thing. It is.. | VK
Compare mat_phong 1 and mat_phong 0. For newfages: material phong in gamedev is already quite a popular thing. It is.. | VK

Team Fortress 2: Mat_Phong 0 | Skial
Team Fortress 2: Mat_Phong 0 | Skial

Steam Community :: Screenshot :: Australium Blutsauger: mat_phong 0
Steam Community :: Screenshot :: Australium Blutsauger: mat_phong 0

Comunidade Steam :: Guia :: Quick and easy cell shading for TF2 and SFM
Comunidade Steam :: Guia :: Quick and easy cell shading for TF2 and SFM

Mat_phong 0 Fix Pack » TF2 - Skins Packs | GAMEMODD
Mat_phong 0 Fix Pack » TF2 - Skins Packs | GAMEMODD

Rimlight Removal Pack -Updated 9/7/2014- [Team Fortress 2] [Mods]
Rimlight Removal Pack -Updated 9/7/2014- [Team Fortress 2] [Mods]

SFM] A mat_phong 0 Engineer Adventure by CallieThe1940sScrub on DeviantArt
SFM] A mat_phong 0 Engineer Adventure by CallieThe1940sScrub on DeviantArt

Screenshot :: mat_phong 0, mat_specular 0, mat_bumpmap 1 - Steam Community
Screenshot :: mat_phong 0, mat_specular 0, mat_bumpmap 1 - Steam Community

Mat_Phong Shading TF2 Gameplay Commentary - YouTube
Mat_Phong Shading TF2 Gameplay Commentary - YouTube

Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is  supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub
Team Fortress 2] r_lightwarpidentity does what mat_disable_lightwarp is supposed to do · Issue #2823 · ValveSoftware/Source-1-Games · GitHub

Is this considered a good render? I set mat_phong to 0 : r/SFM
Is this considered a good render? I set mat_phong to 0 : r/SFM

Tried some stuff with mat_phong 0, how's it look? : r/tf2
Tried some stuff with mat_phong 0, how's it look? : r/tf2