![Algorithm for computing the texture in a pixel's neighborhood. (a)-(c)... | Download Scientific Diagram Algorithm for computing the texture in a pixel's neighborhood. (a)-(c)... | Download Scientific Diagram](https://www.researchgate.net/publication/320890512/figure/fig3/AS:557895726178305@1510024114781/Algorithm-for-computing-the-texture-in-a-pixels-neighborhood-a-c-Generating-the.png)
Algorithm for computing the texture in a pixel's neighborhood. (a)-(c)... | Download Scientific Diagram
![The Statistical_MR8 filter bank consists of a series of anisotropic... | Download Scientific Diagram The Statistical_MR8 filter bank consists of a series of anisotropic... | Download Scientific Diagram](https://www.researchgate.net/publication/260150570/figure/fig15/AS:339893021626407@1458048220157/The-Statistical-MR8-filter-bank-consists-of-a-series-of-anisotropic-filters-an-edge-and.png)
The Statistical_MR8 filter bank consists of a series of anisotropic... | Download Scientific Diagram
Example of images obtained after the Maximum Response 8 (MR8) filter... | Download Scientific Diagram
GitHub - javad-sheikh/Texture-Segmentation: Texture Segmentation using: Gray-Level Co-occurence Matrix, Leung-Malik (LM) Filter Bank and Schmid (S) Filter Bank and Local Binary Pattern.
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